BRPG Combat (Energy Pistol)
From Basilicus
Basilicus
Worldbuilding
on a Galactic Scale
About Basilicus | Main Building Guide | Basilicus Prime Galaxy
This article is a part of Project RPG.
- Attribute Bonuses: Perception (PE), Dexterity (DX)
- Successes: +1 per 5 successes and/or 8 hours of study
- Tutoring: +1 per 4 hours
- Schooling: +1 per 2 hours
- Duration: 1 move
- Application: All bonuses are added to the d10 roll against an opponent whenever the character shoots an energy pistol. Energy pistols are defined as pistols that do not use projectiles, such as tasers, lasers, particle beams, etc. Although other skills may add to this modifier, Energy Pistol does not improve any other skill. GMs may modify this skill based on circumstances.
