Creative
 

BRPG Combat (Firearms Evade)

From Basilicus

Basilicus

Worldbuilding
on a Galactic Scale

About Basilicus | Main Building Guide | Basilicus Prime Galaxy


This article is a part of Project RPG.



  • Attribute Bonuses: Alertness (AL), Agility (AG)
  • Successes: +1 per 15 successes and/or 32 hours of study
  • Tutoring: +1 per 16 hours
  • Schooling: +1 per 8 hours
  • Duration: 1 move
  • Application: All bonuses are added to the d10 roll against an opponent whenever a character attempts to evade a firearm shot. These weapons are defined as anything that fires projectiles or energy. Although other skills may add to this modifier, Firearms Evade does not improve any other skill. GMs may modify this skill based on circumstances.