Creative
 

BRPG Combat (Resist Disarm)

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This article is a part of Project RPG.



  • Attribute Bonuses: Strength (ST), Endurance (EN)
  • Successes: +1 per 5 successes and/or 8 hours of study
  • Tutoring: +1 per 4 hours
  • Schooling: +1 per 2 hours
  • Duration: 1 move
  • Application: All bonuses are added to the d10 roll against a character’s melee combat skill roll whenever a character attempts to stop another character from disarming him or her. Although other skills may add to this modifier, Resist Disarm does not improve any other skill. This skill may be modified by a GM for various circumstances.