BRPG Degallan
From Basilicus
Basilicus
Worldbuilding
on a Galactic Scale
About Basilicus | Main Building Guide | Basilicus Prime Galaxy
The BRPG Character Generation for Degallans are as follows:
[edit] Faculties
All Degallan Faculties, by default, start at 10 (average). You may add a total of 20 points to all of the Faculties. You can never have more than 10 on any one Faculty and you must use only whole numbers. If you were to split the points evenly, all Faculties would be at 12 (above average).
Also determine your Faculty Traits based on your Faculties: Physical Fatigue Rate, Mental Fatigue Rate, Running, Lifting, Carrying, Throwing, Hitting, and Kicking.
- Agility: 10
- Alertness: 10
- Creative Thought: 10
- Dexterity: 10
- Endurance: 10
- Influence: 10
- Perception: 10
- Rational Thought: 10
- Sanity: 10
- Strength: 10
Based on your chosen values determine the following Faculty Traits:
- Physical Fatigue Rate (Endurance)
- Mental Fatigue Rate (Sanity)
- Running (Agility)
- Lifting (Strength)
- Carrying (Average of Strength and Endurance)
- Throwing (Strength)
- Hitting (Strength)
- Kicking (Strength)
[edit] Damage Capacity
You will need to note your character's Damage Capacity. All characters have 100% values on their damage capacity for the following locations:
- Head
- Torso
- Abdomen
- Right Arm
- Left Arm
- Right Leg
- Left Leg
The 100% value is reduced if you take damage to a particular location. The value is increased if you are wearing armor or are in someway protected from the damage. Note also that this value is relative to the Faculty Type of the character. Degallans are type "2", giving them 200% Damage Capacity when compared to creatures of type "1", such asAlbians.
[edit] Locations
Degallans can be found in the following locations:
- Degalla System
- Normanda System
- Gannalar System
- Agancar System
- Morsai System
- Orlon System
- Devan System
- Avien System
- Massonay System
- Romere System
Refer to those locations and sub-locations (i.e. Planets and Cities) to find Education and Career Path options. Choosing Education and Career Paths will give your character skills (knowledge), money, and property.
