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Basilicus

Worldbuilding
on a galactic scale

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This article is a part of Project RPG.



BRPG Science (Aerodynamics)Edit

  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Prerequisite: Science (Physics)
  • Successes: +1/10
  • Tutoring: +1/5 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Aerodynamics is a skill used to measure a character's ability to understand the physics of aerodynamics. A bonus of 1-5 means that a character is mediocre concepts, whereas a bonus of 6-10 means a character is quite proficient. This skill is used when a character must recall or understand an Aerodynamic concept.

BRPG Science (Arithmetic)Edit

  • Core Faculty: Rational Thought (RT)
  • Type: Basic
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

Arithmetic is a skill used to measure a character's ability to compute sums, multiplications, divisions, and other preliminary mathematics. A bonus of 1-5 means that a character is mediocre at arithmetic and must often use a tool to compute problems, whereas a bonus of 6-10 means a character can often do arithmetic in his or her head. This skill is used when a character must compute a basic arithmetic problem without the use of a computing tool. A successful skill check, rolled against a Game Master's difficulty roll, means the problem-solving was correct and a failure means it was incorrect.

BRPG Science (Astro Physics)Edit

  • Prerequisite: Science (Physics)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/20
  • Tutoring: +1/10 hours
  • Schooling: +1/5 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Science (Astro Physics) is a skill used to measure a character's ability to understand astro physics concepts, such as the science of stars and planets. This skill is used when a character attempts to understand a astro physics or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Astronomy)Edit

  • Prerequisite: Science (World)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

Science (Astronomy) is a skill used to measure a character's ability to understand astronomical concepts, such as the constellations, astronomical processes, solar system information, star anatomy, etc. This skill is used when a character attempts to understand astronomy or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Biochemistry)Edit

Description: Science (Biochemistry) is a skill used to measure a character's ability to understand biochemical concepts. This skill is used when a character attempts to understand a Biochemistry concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Biology)Edit

  • Prerequisite: Science (Life)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

Science (Biology) is a skill used to measure a character's ability to understand biological concepts, such as the anatomy, ecology, animal kingdom, evolution, etc. This skill is used when a character attempts to understand a biology or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Botany)Edit

  • Prerequisite: Science (Life)
  • Type: Specialized
  • Successes: +1/10
  • Tutoring: +1/10 hours
  • Schooling: +1/5 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Description: Science (Botany) is a skill used to measure a character's ability to understand the science of plants. This skill is used when a character attempts to understand a Botany concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Calculus)Edit

  • Prerequisite: Science (Geometry)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

A bonus of 1-5 means that a character is mediocre at arithmetic and must often use a tool to compute problems, whereas a bonus of 6-10 means a character can often do arithmetic in his or her head. This skill is used when a character must compute a problem. A successful skill check, rolled against a Game Master's difficulty roll, means the problem-solving was correct and a failure means it was incorrect.

BRPG Science (Cartography)Edit

  • Prerequisite: Science (Geography)
  • Type: Specialized
  • Successes: +1/10
  • Tutoring: +1/5 hours
  • Schooling: +1/2 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Description: Cartography is a skill used to measure a character's ability to create accurate maps. A bonus of 1-5 means that a character is mediocre at mapmaking, whereas a bonus of 6-10 means a character is quite proficient. A successful skill check, rolled against a Game Master's difficulty roll means the map was accurate and complete.

BRPG Science (Chemistry)Edit

  • Prerequisite: Science (World)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

Science (Chemistry) is a skill used to measure a character's ability to understand chemical concepts, such as the elements, atomic relationships, chemical bonding, chemical testing, etc. This skill is used when a character attempts to understand a chemistry or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Decrypt)Edit

  • Attribute Bonuses: Rational Thought (RT)
  • Successes: +1 per 15 successes and/or 32 hours of study
  • Tutoring: +1 per 16 hours
  • Schooling: +1 per 8 hours
  • Duration: 10 min per difficulty level
  • Application: All bonuses are added to the d10 roll against a difficulty roll whenever a character attempts to decrypt code or a language not known to that character. Success is determined if a character understands the code or language he or she is decrypting. Although other skills may add to this modifier, Decrypt does not improve any other skill. GMs may modify this skill based on circumstances.

BRPG Science (Ecology)Edit

  • Prerequisite: Science (Life)
  • Type: Specialized
  • Successes: +1/10
  • Tutoring: +1/10 hours
  • Schooling: +1/5 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Description: Science (Ecology) is a skill used to measure a character's ability to understand the science of the environment. This skill is used when a character attempts to understand an Ecology concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Environmental Studies)Edit

Description: Environmental Studies is a skill used to measure a character's ability to understand environmental issues, create and implement processes, and research the science and sociological affects of the environment. A bonus of 1-5 means that a character is mediocre at environmental studies, whereas a bonus of 6-10 means a character can often complete projects in little time with little help. A successful skill check, rolled against a Game Master's difficulty roll means a particular environmental project was completed successfully and/or the player was able to recall or apply environmental concepts to a particular task.

BRPG Science (Geology)Edit

  • Prerequisite: Science (World)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

Science (Geology) is a skill used to measure a character's ability to understand geological concepts, such as rock composition, rock categorization, volcanoes, earthquakes, tectonics, erosion, etc. This skill is used when a character attempts to understand geology or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Geometry)Edit

  • Prerequisite: Science (Algebra)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

A bonus of 1-5 means that a character is mediocre at arithmetic and must often use a tool to compute problems, whereas a bonus of 6-10 means a character can often do arithmetic in his or her head. This skill is used when a character must compute a problem. A successful skill check, rolled against a Game Master's difficulty roll, means the problem-solving was correct and a failure means it was incorrect.

BRPG Science (Helis Geography)Edit

Science (Helis Geography) is the rating of a character's general knowledge regarding the geography of the worlds in the Helis System. This skill is regarded on a scale of 1-10 and any progression bonus beyond 10 has no realy in-game merit aside from an extraordinary knowledge of Helis Geography. For progression bonuses under 10, the character must roll against a Difficulty Roll when trying to recall subjects related to the geography of Helis or recall where and how historical questions can be answered. Failure can only be rechecked at a Game Master's discretion or if the character recieves assistance from someone that has an equal or better progression bonus.

  • Core Faculty: Rational Thought (RT)
  • Type: Basic
  • Successes: 1 Success/4 hours of studying
  • Tutoring: 2 hours
  • Schooling: 1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10
  • Modifications: To have successes or progress through tutoring and schooling, the character must be studying geographical materials created by a character that has Science (Helis Geography) at +10 or higher.

BRPG Science (Life)Edit

  • Prerequisite: Science (Scientific Method)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

Science (Life) is a skill used to measure a character's ability to understand basic biology and ecology concepts, such as anatomy, oceanography, and meteorology. This skill is used when a character attempts to understand a basic scientific concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

In addition to those subjects, all characters who completed High School receive a choice of two of the following specialized skills:

BRPG Science (Meteorology)Edit

  • Prerequisite: Science (World)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/10
  • Tutoring: +1/5 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Science (Meteorology) is a skill used to measure a character's ability to understand meteorological concepts, such as weather and climate. This skill is used when a character attempts to understand meteorology or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Nuclear Physics)Edit

  • Prerequisite: Science (Physics)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/20
  • Tutoring: +1/10 hours
  • Schooling: +1/5 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Science (Nuclear Physics) is a skill used to measure a character's ability to understand nuclear physics concepts. This skill is used when a character attempts to understand a nuclear physics concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Oceanography)Edit

  • Prerequisite: Science (Physics)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/20
  • Tutoring: +1/10 hours
  • Schooling: +1/5 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Science (Oceanography) is a skill used to measure a character's ability to understand nuclear Oceanography concepts. This skill is used when a character attempts to understand an Oceanography concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Pharmaceuticals)Edit

  • Prerequisite: Science (Chemistry)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/20
  • Tutoring: +1/10 hours
  • Schooling: +1/5 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Science (Pharmaceutical) is a skill used to measure a character's ability to understand how to create pharmaceutical drugs. This skill is used when a character attempts to understand a concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (PhoComm Physics)Edit

  • Prerequisite: Science (Astro Physics)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/20
  • Tutoring: +1/10 hours
  • Schooling: +1/5 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Science (PhoComm Physics) is a skill used to measure a character's ability to understand concepts related to Photon Communication. This skill is used when a character attempts to understand a concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Physics)Edit

  • Prerequisite: Science (World), Academic (Algebra)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

Science (Physics) is a skill used to measure a character's ability to understand physics concepts, such as the simple mechanics, motion, forces, etc. This skill is used when a character attempts to understand a physics or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Psychiatry)Edit

  • Prerequisite: Science (Biology)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/20
  • Tutoring: +1/10 hours
  • Schooling: +1/5 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Science (Psychiatry) is a skill used to measure a character's ability to understand concepts related to Psychiatry. This skill is used when a character attempts to understand a concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Psychology)Edit

  • Core Faculty: Rational Thought (RT)
  • Type: Basic
  • Successes: +1/10
  • Tutoring: +1/5 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Science (Psychology) is a skill used to measure a character's ability to understand concepts related to Psychology. This skill is used when a character attempts to understand a concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Scientific Method)Edit

  • Core Faculty: Rational Thought (RT)
  • Type: Basic
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

Science is a skill used to measure a character's ability to understand basic science concepts, such as the scientific method, basic biology, basic earth science, and basic chemistry. This skill is used when a character attempts to understand a basic scientific concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

BRPG Science (Trigonometry)Edit

  • Prerequisite: Science (Algebra)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

A bonus of 1-5 means that a character is mediocre at arithmetic and must often use a tool to compute problems, whereas a bonus of 6-10 means a character can often do arithmetic in his or her head. This skill is used when a character must compute a problem. A successful skill check, rolled against a Game Master's difficulty roll, means the problem-solving was correct and a failure means it was incorrect.

BRPG Science (World)Edit

  • Prerequisite: Science (Scientific Method)
  • Core Faculty: Rational Thought (RT)
  • Type: Advanced
  • Successes: +1/2
  • Tutoring: +1/2 hours
  • Schooling: +1/1 hours
  • Check Against: Difficulty
  • Difficulty Scale: 1-10

Modifications: It is unnecessary to roll for this skill when the bonus is 10 or more.

Science (World) is a skill used to measure a character's ability to understand basic geology and chemistry concepts, such as rock types, geological history, the elements, and tectonics. This skill is used when a character attempts to understand a basic scientific concept or must recall a learned concept to apply in a situation. A bonus of 1-5 means that a character is mediocre at understanding scientific concepts and must often use resources to apply the concepts, whereas a bonus of 6-10 means a character can often remember or understand concepts without help. A successful skill check, rolled against a Game Master's difficulty roll, means the conceptual understanding and/or application of the understanding was correct and a failure means it was incorrect.

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